282 cards found.

Deep Freeze

Enchantment Aura   {2}{U} (3)

Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Desiccated Naga

Creature Zombie Naga   3 / 2   {2}{B} (3)

{3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker.
"The nature of this plane makes it almost too easy for me to command the dead."
—Liliana Vess



Color Identity: B,Black
Printings:
Amonkhet (Uncommon)

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Devour in Flames

Sorcery {2}{R} (3)

As an additional cost to cast this spell, return a land you control to its owner's hand.
Devour in Flames deals 5 damage to target creature or planeswalker.
Ob Nixilis had prepared for every eventuality—except Chandra Nalaar.



Color Identity: R,Red
Printings:
Oath of the Gatewatch (Uncommon)

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Dirty

Sorcery {2}{G} (3)

Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of this card from your hand.)



Color Identity: G,Green
The other side is:

Printings:
Dragon's Maze (Uncommon)

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Disdainful Stroke

Instant {1}{U} (2)

Counter target spell with converted mana cost 4 or greater.



Color Identity: U,Blue
Printings:
Magic Online Promos (Common)

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Domri's Nodorog

Creature Beast   5 / 2   {3}{R}{G} (0)

Trample
When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it.



Color Identity: G,R,Red,Green
Printings:
Ravnica Allegiance (Rare)

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Door to Nothingness

Artifact {5} (5)

Door to Nothingness enters the battlefield tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {t}, Sacrifice Door to Nothingness: Target player loses the game.
Only a madman could create such a door. Only an imbecile would open it.



Color Identity: White,Blue,Black,Red,Green
Printings:
Magic 2013 (Rare)

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Down

Sorcery {3}{B} (4)

Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)



Color Identity: B,Black
The other side is:

Printings:
Dragon's Maze (Uncommon)

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Dragonshift

Instant {1}{U}{R} (3)

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")



Color Identity: R,U,Blue,Red
Printings:
Dragon's Maze (Rare)

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Dread Return

Sorcery {2}{B}{B} (4)

Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: B,Black

Dreg Mangler

Creature Plant Zombie   3 / 3   {1}{B}{G} (3)

Haste
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)



Color Identity: B,G,Black,Green
Printings:
Return to Ravnica (Uncommon)

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Eerie Interlude

Instant {2}{W} (3)

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
The barrier between existence and oblivion is thinner than you know.



Color Identity: W,White

Elemental Uprising

Instant {1}{G} (2)

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Entomber Exarch

Creature Cleric   2 / 2   {2}{B}{B} (4)

When Entomber Exarch enters the battlefield, choose one —
• Return target creature card from your graveyard to your hand.
• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.



Color Identity: B,Black
Printings:
New Phyrexia (Uncommon)

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Ezuri's Predation

Sorcery {5}{G}{G}{G} (8)

For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures.
"Those who do not submit will be consumed."



Color Identity: G,Green
Printings:
Commander 2015 (Rare)

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Faith's Shield

Instant {W} (1)

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.



Color Identity: W,White
Printings:
Dark Ascension (Uncommon)

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Fascination

Sorcery {X}{U}{U} (2)

Choose one —
• Each player draws X cards.
• Each player mills X cards.



Color Identity: U,Blue
Printings:
Mystery Booster (Uncommon)

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Fated Intervention

Instant {2}{G}{G}{G} (5)

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: G,Green
Printings:
Magic Online Promos (Rare)

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Firecannon Blast

Sorcery {1}{R}{R} (3)

Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
Goblins' fearlessness and diminutive size make them the perfect cannoneers.



Color Identity: R,Red
Printings:
Ixalan (Common)

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Flameborn Viron

Creature Insect   6 / 4   {4}{R}{R} (6)

"Large or small, all will toil for the Great Work."
—Decree of Urabrask



Color Identity: R,Red
Printings:
New Phyrexia (Common)

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Formats:

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Bummer

282 cards found.